ATK +10%
Cooldown -2
ATK +10%
Effect count +1
Blasts a gust of air towards an enemy and gains a SHIELD for 2 turns.
Heals all allies in proportion to his max HP. Grants WIDE RANGE DMG DOWN on all allies for 1 turn.
Heals all allies in proportion to his max HP. Grants the WIDE RANGE DMG DOWN effect on all allies for 2 turns. Also grants FOCUS for 2 turns on all allies if the healing lands as a critical hit.
For every 5 attacks received, heals a small amount of HP and restocks Endurance by 10 of the ally with the lowest Endurance.